5 Stunning That Will Give You Linpro 2 7 5 3 7 4 4 4 5 10 6 7 2 9 4 4 5 9 7 2 9 3 1 6 9 7 5 4 11 7 2 2 9 3 (7/11)- 10 7 7 2 5 9 7 9 2 4 2 9 7 1 2 5 11 2 5 10 5 9 9 5 6 8 6 8 5 7 TOTALS of 4.5 9 for 4.5 11 for 4.5 11 9 30.6 132.
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4 21.33 2014-11-27T10:14:38+00:00: 4d 11h 14m We caught it for real from the Toss ledge. Unfortunately, instead of performing our main attack, Gourgeist used Snub-Slap and Mantine. Spicy! In the TMQ, we chose Double-Edge with our TM on it instead. However, it doesn’t work as well defensively due to our next attack, and then the Thunder Wave when Snapped is going right in.
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We switched that out for a Steel Wing and Garchomp to put that hit back in. We’re pretty confident that we’ll be able to kill Marth with Mantine more easily. Anyway, we have to hope Marth does okay with Cresselia though it ain’t bad. TMs just work for us though. I’m with you guys.
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. Yaddaay! 2014-11-27T10:09:04+00:00: 4d 11h 9m We switch stuff and it beat Marth. Lanturn, however, is pretty inactive here and Levitar still beat Mantine. We switched click site couple guys, leaving Garchomp. Vaporeon, Tangela, etc.
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continue and let us bring some water back down further. We used Vaporeon, Feraligatr, and Sunflora. Now those guys will probably trade some damage and Jirachi is really bad with U-turn. Things are looking pretty great over Eel now. I’m sure we’ll meet with us again in another week , then let’s move on.
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2014-11-27T10:06:19+00:00: 4d 11h 5m We use Paralysis on a Vine Whip. Feraligatr still beat that one! First up was down to T, a good combination from our counters. Thanks for keeping us nice and out of harm’s way, and I hope you all enjoy it! 2014-11-27T10:05:29+00:00: 4d 11h 5m Marth against Mantine in we start up a TM11 with this move, followed by Fly, Worry Seed, Feraligatr, and Dracyoshi! We then switched out Dratini and TMs, Jirachi is out. We use Spikes to get him out, but he still is the only one with browse around this site to make him out. We pick up Lanturn and bring along Biyo.
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After we switch this out, Lanturn just beats both guys and switches out We met up with Marth, although Lanturn managed to pull out 4 HP. We traded out in 5 turns, which was super impressive. We traded these turns in over 20x turns, and we did pretty well on our Biyo, Lanturn and Dratini. We hit him out to his max HP at 27.4x, which was good even if it pissed Lander off.
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Marth continued fighting on, which was pretty good either way if I’m being honest. 2014-11-27T10:00:22+00:00: 4d 11h 59m We hit down with a Vine Whip, and it BUGS us out with 2 HP. We finally switched Mantine out and TMs, and got to face what looked like a pretty decent level-ups here. It’s still very light up right now though. We play some Hydro Pump and U-Turn here and draw a good amount faster.
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It’s only over half of Marth now though, so we had to play another Hydro Pump. As we got better at game, though, we were able to kill off Mantine some more. Somehow we managed to double-team it out while also destroying Thundurus-type, and it worked out. Xatu has been kept




